How KENAZ works
- Light is the goal. Step next to a dead torch and it catches; only when every flame in a hall burns does its gate open.
- The torch is your weapon. It sets on fire whatever it strikes. Sweep it through three foes, or throw it to light a far corner and fight in the dark until you call it back.
- The torch is your life. It burns down each turn, and relighting flames restores it. Let it die and Hel's cold bites.
Foes of the dark
While a hall is dark, graves glow red and open the next turn unless you bring light to them. Archers give themselves away with a faint glow before they shoot, shades live only where your light does not reach, and frost wights blow out the torches you lit. Nidhöggr waits halfway down, and a second guardian waits at the gate.
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Questions players ask
Is KENAZ free?
Yes. It is free and plays in your browser on this page.
How do you win a hall in KENAZ?
Light every dead torch and brazier in the hall; then its gate opens.
What happens when the torch burns out?
The torch is your life. Let it die and Hel's cold starts to bite, so keep relighting flames.
How long is KENAZ?
Ten halls across two worlds, Helheim and Niflheim; the developer calls it a short game.
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Made this game?
Add this badge to your itch.io page or README so players can find the page, the controls table and the FAQ.



